1. Add an Input Device
I/O Manager
- Select the Input Device tab.
- Add a new Active Device slot by clicking on the [+] button.
- Select an {input device} from the Available Devices dropdown menu.
2. Use an Asset Graph
Fx Graph
- Add a new Graph by clicking on the [+] button.
- Click on the [Add Asset Graph] button.
- Under the FX section click-drag the Old Film asset graph in the Graph window.
3. Add the Input Device as the Texture Source
Timeline
- Select the Root and add two Layers by clicking on the [+] button or by pressing [Ctrl++].
- Add an Input Device Clip on the first Layer and select your device as the source from the Input Device Properties.
- Add an FX Graph Clip on the second Layer and select the first Layer as the Texture Source from the FX Graph Properties