Compositing & Editing

Anyone with knowledge of common editing and compositing software will immediately understand XENON’s timeline interface. Here, however, everything happens in real-time on uncompressed media.

It also includes professional-grade colour grading, automatic cross-fades and many other useful tools to quickly put together architectural projections and LED content.

3D Scene

XENON offers all that is needed for previsualisation and projection studies, with its real-time 3D scene rendering featuring projection coverage, a projector illumination heat map and simulation, precise shading and real-time shadow visualisation.

Creative directors and content designers can import 3D assets and preview their project’s result before it’s even built, without the need for lengthy renders from 3D content creation tools.


XENON plays back media of tremendous sizes thanks to its extremely large bandwidth, built around hardware-controlled RAID arrays of solid-state disks.

But it can play even bigger files, up to 16,000 by 16,000 in fact. Thanks to VCI, VYV’s own custom-made codec, XENON automatically reads only those subframes that a given server needs.

Multiple servers deliver content with frame-accurate synchronicity via the network, and pro audio interfaces are supported for playback on any number of channels.


Automatic Projector Calibration

While XENON provides full 3D manual calibration, deriving the projector’s position, orientation, lens shift, lens distortion and zoom value by simply placing reference points onto the projection surface, it also provides several means by which entirely automatic calibration can be performed.

Depending on your context, automatic calibration can be performed using various combinations of cameras, active VYV Copernic infrared emitters and retroreflective tape.
Automatic calibration can also be performed using light sensors in contexts where a camera is not appropriate. In all those cases, projector alignment, after a lamp change for instance, can be performed by executing a single cue – a single press of a button.

LED & Flat Surfaces

In XENON, content is authored per surface and is treated independently from how outputs are driven. How an LED processor expects images to be laid out doesn’t need to dictate how your content should be authored.

You also don’t need to worry about which machine needs which content.
XENON’s integrated LED mapper allows for any number of quads to map between scene objects and processors, and Virtual Projectors allows for LED surfaces to receive content based on their position in space. Even keystones are made easy in XENON and can be made simply, across several projectors, with a single camera.



A XENON-driven projection setup can handle large numbers of projectors and involves multiple XENON servers. But to the user, it feels like a single machine.

That’s because the intricacies of synchronizing every aspect of the show across the network are all taken care of in the background – even importing media is done as simply as if only a single machine was involved, and XENON takes care of efficiently distributing content through its own peer to peer protocol.

Show Control

XENON has the built-in ability to control, and be controlled, by a whole eco- system of devices, through either MIDI, ArtNet, TCP or UDP.

This allows for impressive flexibility in how such communication is made and what actions are triggered. An easy to use cue system allows for the recording of macro actions that can then be included on the timeline or associated to any button on any ArtNet device, MIDI device and more.


The XENON architecture is used in many contexts, running projections and LEDs every day for extended periods of time.

Its ruggedness and reliability are second-to-none.

Xenon Brochure