Our Products
What does it take to make a wild idea achievable? To transform an ordinary space into something spectacular? To turn a creative vision into a seemingly impossible feat? It takes the right tools.
Welcome to our suite of products. Our ever-evolving technologies offer you the high-end media server you need for your production—no matter how small or how unimaginably complex.
Let’s get started.
V10
Features Highlight
LIDAR Depth Sensing
• Depth sensor tracking
Connect multiple LIDARs to PHOTON and track targets using volumetric data.
• Live point cloud acquisition and processing
Acquire, align and merge volumetric data from multiple LIDARs.
• Depth data recording and playback
Record a live performance’s volumetric data and use it for programming whenever you want.
Calibration & Tracking
• Improved wand calibration
Calibrate small areas efficiently with this upgraded version of the wand method.
• Precision and latency optimization
Twice as fast and precise, our tracking methods now support higher resolution allowing for smoother, non-jittery data even for fast-moving objects or small space contexts.
• Dynamic projector blending improvements
New blending mode that automatically selects and blends the optimal projectors for a moving surface based on their orientation and potential occlusions.
• Multi-view calibration improvements
Reject points that are not viewed by multiple cameras and factor in lens distortion and orientation priors to improve calibration.
3D Scene
• Blender scenes support
Import .BLEND files along with their geometry content and hierarchy through the File Manager.
• Improved primitives shading
Create detailed previsualizations with shaded rendered volumes without the help of additional lights.
• Post FX render mode
This new feature adds flexibility to the rendering pipeline by allowing Timeline-based interventions to the rendered outputs intended for the projectors. Post-processing effects can now be easily applied to a rendered 3D scenes or individual components.
• Advanced Search
Easily unfold 3D objects’ hierarchies and reveal nested content.
HDR Workflow
• 16-bit GPU output
Hardware accelerated video output up to 16-bit per channel to display colors beyond deep.
• HDR output support
Output high dynamic-range video content out of PHOTON.
• OpenEXR support
Import files using Industrial Light & Magic’s own high dynamic-range image format into PHOTON.
Color Management
• 16-bit color processing pipeline
Image processing across the software is now executed in 16-bit.
• ASC CDL support
You can now exchange color grading information between PHOTON and equipment or software supplied by third-party manufacturers.
• LUT support
Import LUT files in .CUBE format to color grade content directly in PHOTON.
Media Management
• New media versioning system
Use media versioning to facilitate media replacement across entire projects whenever new content is imported.
• EDL support
Import EDLs from an editing software to automatically transpose your video project’s structure to PHOTON’s Timeline.
Editing
• Multiple Timeline UI improvements
Amongst many: ability to lock region and sequence, snap behavior improvements, new Rate Stretch tool, additional drag-and-drop gestures, etc.
• Enhanced Timeline trays
The Timeline now features a new keyframe tray and an upgraded soundwave tray that facilitates editing and animation tasks.
• Individual keyframe interpolation
Choose an interpolation type for each keyframe.
• Keyframe loop animations
Multiple loop behaviors are now available to speed up animation tasks.
FX
• Dither FX and 3D Noise
Use noise generators to reduce banding artefacts or generate 3D pseudo-random patterns.
• Glitch FX
Simulate tape-like VHS distortion and JPEG damage.
• Mask FX
Draw masks to control the blending behavior of specific image regions.
• Color tools FX (map, transfer and transform)
Take advantage of creative color remapping, transfer a color from a selected source or transform its color space.
Graph
• New logic and data nodes:
o Store
o Counter
• New I/O and system nodes:
o Audio Wave
o DMX
o Matrix
o Network Monitor
• Game building support
New functions and nodes were added in order to provide game-building capacities to the Graph.
• Node texture preview
Directly preview the texture output of a node within a Graph.
• New Graph assets
Use PHOTON’s preprogrammed graph assets for training and inspiration.
DMX
• DMX fixture management upgrade
Our completely redesigned DMX UI greatly improves readability and usability.
• External media and node control through DMX fixtures
Use DMX fixtures to control all of PHOTON’s media and node parameters directly from a lighting console.
• Seamless integration with professional lighting consoles
Smooth transitions, automated fixture fades and full control feedback are now easily available thanks to a complete and seamless data integration with professional lighting consoles.
TACHYON
• Upcoming release of TACHYON 2.0
Our powerful, scalable, small form factor media server got a major make-over. Stay tuned. (Pre-release version available.)
• Compact hardware
TACHYON runs on a robust small form factor desktop computer.
• H.265 GPU optimized playback
Take advantage of the hardware acceleration provided by TACHYON’s platform.
Virtual Production Toolset
• Unreal Engine rendering support
Use PHOTON to interact in real time with an Unreal scene’s content.
• Improved Notch support
Build content using Notch within the context of PHOTON.
• Mo-Sys StarTracker protocol support
PHOTON can now ingest this optical camera tracking protocol.
• FreeD protocol support
Position and orientation data relayed by this protocol will help integrate PTZ camera systems in a PHOTON workflow.
• Automatic Color Matching
Perform color calibration to match cameras, projectors and LED screens to ensure continuity in virtual studio setups.